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Carmilla

Carmilla is the 9th Hero from the Ravenswatch. Carmilla is described as a bewitching woman, torn between humanity and vampire savagery. She embodies the vampire fantasy and can use unnaturally strong abilities with her special resource, BLOOD.

Separated from the love of her eternal life in the war against darkness, Carmilla now fights to extinguish those she holds responsible for destroying her happily ever after. She is a dhampir, a day-walking vampire, drinking blood to strengthen her powers while taking care to control the monster within. Carmilla is physically fast and ferocious - her wit also has fangs.

Carmilla starts the game with 100 Maximum Health.

Abilities[]

TRAIT - Dhampir:[]

  • Passive: Carmilla uses BLOOD to fuel some of her abilities, or health when none is left
  • Active: Enter Winged Form, draining 9 BLOOD per second to gain +30% MOVE SPEED and BLOOD-free abilities
    • DAY: Every 1 second, restore 2 health to all nearby heroes
    • NIGHT: Gain +30% Crit Chance

ATTACK -Tearing:[]

  • Chain a series of 5 attacks with clawed hands, with the last attack dealing +300% damage
  • The combo overall deals a total of 48 damage and earns 12 BLOOD point(s)

POWER - Blood Orb:[]

  • Carmilla sends a blood orb forward; holding the action consumes BLOOD to fuel it, dealing 80 area damage per second
  • Upon release, the blood orb explodes and deals 40 area damage
    • 15% of Health is drained per second to fuel Blood Orb if Carmilla holds no BLOOD
    • While channeling POWER, the orb can be slowly moved around

SPECIAL - Death Kiss:[]

  • Hold then release - Carmilla launches herself at the target location, then bites the closest enemy while INTANGIBLE, dealing 100 damage
  • Each successful bite earns 30 BLOOD point(s)

DEFENSE - Bat Swarm:[]

  • Carmilla transforms into an INTANGIBLE bat swarm for 0.65 second(s), dealing 30 damage to enemies passed through as BLEED
  • Holding the action consumes BLOOD to keep this form active for up to 3 second(s)

ULTIMATE 1 - Impalement:[]

  • Consumes all BLOOD to launch a series of blood spikes erupting from the ground in front, dealing 450 damage per second to enemies in the area
  • Each BLOOD point consumed increases the damage by +1%
    • In Winged Form, Impalement does not consume BLOOD while still increasing its damage

ULTIMATE 2 - Blood Lash: [Unlocks at Rank 6][]

  • Summon a whip of blood, dealing 100 area damage
  • Next 12 ATTACKS uses the whip to strike in large areas, with combo overall dealing a total of 140 damage

TALENTS[]

Name: Upgrade type: Unlocked at: Effects: Changes per rarity:
Bat Master Starting Unlocked by default When not in combat, DEFENSE grants STEALTH and can be held without consuming BLOOD
  • DEFENSE deals +40% damage
+10% damage
Life Essence Starting Unlocked by default Quest (x30): Killing an enemy with SPECIAL's bite earns +1 VITALITY
  • Complete: Repeating this action restores 20 Health to Carmilla
+15 Health + Hero Level
Blood Rage Starting Unlocked at Rank 2 Quest (x20): Hitting an enemy with POWER held for at least 1 second earns +0.5 DMG
  • Complete: Repeating this action increases POWER explosion damage by +90%
+20% POWER explosion damage
Life Tap Starting Unlocked at Rank 5 In Winged Form, activating TRAIT again consumes HEALTH equivalent to 20% of max health to recover up to 30 BLOOD points
  • This effect cannot be activated when health is below the required threshold and has a 5-second cooldown
+10 BLOOD points
Razor Claws Standard Unlocked by default ATTACK deals +40% damage as BLEED +10% damage as BLEED
Puncture Standard Unlocked by default Each enemy passed through by DASH earns 8 BLOOD point(s)
Dispersion Standard Unlocked by default After DEFENSE, bats disperse around Carmilla dealing 60 area damage as BLEED
Sadism Standard Unlocked by default Critical Hits deal +40% damage on enemies affected by BLEED +10% damage
Boiling Blood Standard Unlocked by default After consuming HEALTH for at least 1 second(s) to fuel an ability, gain +3 REGENERATION +1 REGENERATION
Furious Tempest Standard Unlocked by default Consuming BLOOD to fuel POWER gradually increases its damage up to +40% after 3.0 seconds of holding +10% damage
Go For The Throat Standard Unlocked by default Distance covered before SPECIAL's bite increases its Crit Chance, up to +40% +10% Crit Chance
Victimization Standard Unlocked by default SPECIAL applies MARKED to bitten enemies for 4.0 seconds
  • MARKED targets take +25% damage and spread this status to another nearby enemy when they die
+2.0 seconds
Gust Standard Unlocked at Rank 2 TRAIT pushes back nearby enemies and deals 200 area damage +50 damage + Hero Level + DMG
Aggressive Flock Standard Unlocked at Rank 3 During DEFENSE, Carmilla casts a bat every 0.50 second(s) that seeks out nearby enemies and pierces through them dealing, 26 damage
Blood Reserve Standard Unlocked at Rank 3 Increase maximum BLOOD reserve by 20% +5% maximum BLOOD reserve
Flesh Rip Standard Unlocked at Rank 4 POWER has +40% Crit Chance on enemies affected by BLEED +10% Crit Chance
Onslaught Standard Unlocked at Rank 4 After a SPECIAL, the next ATTACK makes Carmilla rush forward, dealing 800% ATTACK damage to enemies passed through +200% ATTACK damage
Seductive Provocation Standard Unlocked at Rank 5 In combat, standing still makes Carmilla seduce up to 2 non-boss enemies in front of her, applying WEAKENED and VULNERABLE for 6 second(s)
  • Has a 6-second cooldown
+1 non-boss enemy
Cruel Strike Standard Unlocked at Rank 7 After DASH or DEFENSE, the next ATTACK starts with a combo finishing move, dealing +100% damage
Angel and Demon Standard Unlocked at Rank 7 When activating TRAIT:
  • DAY: restore 20 health to all nearby heroes
  • NIGHT: Grants STRENGTH to all nearby heroes for 4.0 seconds
  • +10 health + Hero Level
  • +1.0 second of STRENGTH
Wild Heart Standard Unlocked at Rank 8 POWER's orb move speed is increased by 100%
  • POWER explosion gains +20% range
+5% range
Injection Standard Unlocked at Rank 8 SPECIAL implants a blood seed into the bitten enemy that shortly after triggers an explosion of POWER, dealing 80% area damage +20% area damage
Torture of the Pale Final ULTIMATE 1 At the end of their course, ULTIMATE blood spikes return toward Carmilla dealing 40% damage +10% damage
Heartbreak Final Unlocked at Rank 9 Add a fourth move to ATTACK combo, impaling enemies in front, dealing 40% ULTIMATE damage +10% ULTIMATE damge
Mistress of Pain Final ULTIMATE 2 Increase the maximum number of ATTACKS transformed by ULTIMATE by 6 +2 ATTACKS transformed
Mass Punishment Final Unlocked at Rank 9 Add a fourth ATTACK to ULTIMATE combo, dealing +240% area damage +60% area damage

Trivia[]

  • She was released alongside the 1.0 launch on September 26, 2024
  • Carmilla is one of three heroes whose abilities change whether it is Day or Night
Hidden Outfit Wings of Desire
Stay in Winged Form for 1-2 minutes Take the Life Tap Talent and fill up on BLOOD, then find Festering Ghouls or Lumbering Treants during the Day and encircle them while using Life Tap and SPECIAL until enough time passes
  • Can be completed on any difficulty WITHOUT modifiers
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