
Carmilla is the 9th Hero from the Ravenswatch. Carmilla is described as a bewitching woman, torn between humanity and vampire savagery. She embodies the vampire fantasy and can use unnaturally strong abilities with her special resource, BLOOD.
Separated from the love of her eternal life in the war against darkness, Carmilla now fights to extinguish those she holds responsible for destroying her happily ever after. She is a dhampir, a day-walking vampire, drinking blood to strengthen her powers while taking care to control the monster within. Carmilla is physically fast and ferocious - her wit also has fangs.
Carmilla starts the game with 100 Maximum Health.
Abilities[]
TRAIT - Dhampir:[]
- Passive: Carmilla uses BLOOD to fuel some of her abilities, or health when none is left
- Active: Enter Winged Form, draining 9 BLOOD per second to gain +30% MOVE SPEED and BLOOD-free abilities
- DAY: Every 1 second, restore 2 health to all nearby heroes
- NIGHT: Gain +30% Crit Chance
ATTACK -Tearing:[]
- Chain a series of 5 attacks with clawed hands, with the last attack dealing +300% damage
- The combo overall deals a total of 48 damage and earns 12 BLOOD point(s)
POWER - Blood Orb:[]
- Carmilla sends a blood orb forward; holding the action consumes BLOOD to fuel it, dealing 80 area damage per second
- Upon release, the blood orb explodes and deals 40 area damage
- 15% of Health is drained per second to fuel Blood Orb if Carmilla holds no BLOOD
- While channeling POWER, the orb can be slowly moved around
SPECIAL - Death Kiss:[]
- Hold then release - Carmilla launches herself at the target location, then bites the closest enemy while INTANGIBLE, dealing 100 damage
- Each successful bite earns 30 BLOOD point(s)
DEFENSE - Bat Swarm:[]
- Carmilla transforms into an INTANGIBLE bat swarm for 0.65 second(s), dealing 30 damage to enemies passed through as BLEED
- Holding the action consumes BLOOD to keep this form active for up to 3 second(s)
ULTIMATE 1 - Impalement:[]
- Consumes all BLOOD to launch a series of blood spikes erupting from the ground in front, dealing 450 damage per second to enemies in the area
- Each BLOOD point consumed increases the damage by +1%
- In Winged Form, Impalement does not consume BLOOD while still increasing its damage
ULTIMATE 2 - Blood Lash: [Unlocks at Rank 6][]
- Summon a whip of blood, dealing 100 area damage
- Next 12 ATTACKS uses the whip to strike in large areas, with combo overall dealing a total of 140 damage
TALENTS[]
Name: | Upgrade type: | Unlocked at: | Effects: | Changes per rarity: |
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Bat Master | Starting | Unlocked by default | When not in combat, DEFENSE grants STEALTH and can be held without consuming BLOOD
|
+10% damage |
Life Essence | Starting | Unlocked by default | Quest (x30): Killing an enemy with SPECIAL's bite earns +1 VITALITY
|
+15 Health + Hero Level |
Blood Rage | Starting | Unlocked at Rank 2 | Quest (x20): Hitting an enemy with POWER held for at least 1 second earns +0.5 DMG
|
+20% POWER explosion damage |
Life Tap | Starting | Unlocked at Rank 5 | In Winged Form, activating TRAIT again consumes HEALTH equivalent to 20% of max health to recover up to 30 BLOOD points
|
+10 BLOOD points |
Razor Claws | Standard | Unlocked by default | ATTACK deals +40% damage as BLEED | +10% damage as BLEED |
Puncture | Standard | Unlocked by default | Each enemy passed through by DASH earns 8 BLOOD point(s) | |
Dispersion | Standard | Unlocked by default | After DEFENSE, bats disperse around Carmilla dealing 60 area damage as BLEED | |
Sadism | Standard | Unlocked by default | Critical Hits deal +40% damage on enemies affected by BLEED | +10% damage |
Boiling Blood | Standard | Unlocked by default | After consuming HEALTH for at least 1 second(s) to fuel an ability, gain +3 REGENERATION | +1 REGENERATION |
Furious Tempest | Standard | Unlocked by default | Consuming BLOOD to fuel POWER gradually increases its damage up to +40% after 3.0 seconds of holding | +10% damage |
Go For The Throat | Standard | Unlocked by default | Distance covered before SPECIAL's bite increases its Crit Chance, up to +40% | +10% Crit Chance |
Victimization | Standard | Unlocked by default | SPECIAL applies MARKED to bitten enemies for 4.0 seconds
|
+2.0 seconds |
Gust | Standard | Unlocked at Rank 2 | TRAIT pushes back nearby enemies and deals 200 area damage | +50 damage + Hero Level + DMG |
Aggressive Flock | Standard | Unlocked at Rank 3 | During DEFENSE, Carmilla casts a bat every 0.50 second(s) that seeks out nearby enemies and pierces through them dealing, 26 damage | |
Blood Reserve | Standard | Unlocked at Rank 3 | Increase maximum BLOOD reserve by 20% | +5% maximum BLOOD reserve |
Flesh Rip | Standard | Unlocked at Rank 4 | POWER has +40% Crit Chance on enemies affected by BLEED | +10% Crit Chance |
Onslaught | Standard | Unlocked at Rank 4 | After a SPECIAL, the next ATTACK makes Carmilla rush forward, dealing 800% ATTACK damage to enemies passed through | +200% ATTACK damage |
Seductive Provocation | Standard | Unlocked at Rank 5 | In combat, standing still makes Carmilla seduce up to 2 non-boss enemies in front of her, applying WEAKENED and VULNERABLE for 6 second(s)
|
+1 non-boss enemy |
Cruel Strike | Standard | Unlocked at Rank 7 | After DASH or DEFENSE, the next ATTACK starts with a combo finishing move, dealing +100% damage | |
Angel and Demon | Standard | Unlocked at Rank 7 | When activating TRAIT:
|
|
Wild Heart | Standard | Unlocked at Rank 8 | POWER's orb move speed is increased by 100%
|
+5% range |
Injection | Standard | Unlocked at Rank 8 | SPECIAL implants a blood seed into the bitten enemy that shortly after triggers an explosion of POWER, dealing 80% area damage | +20% area damage |
Torture of the Pale | Final | ULTIMATE 1 | At the end of their course, ULTIMATE blood spikes return toward Carmilla dealing 40% damage | +10% damage |
Heartbreak | Final | Unlocked at Rank 9 | Add a fourth move to ATTACK combo, impaling enemies in front, dealing 40% ULTIMATE damage | +10% ULTIMATE damge |
Mistress of Pain | Final | ULTIMATE 2 | Increase the maximum number of ATTACKS transformed by ULTIMATE by 6 | +2 ATTACKS transformed |
Mass Punishment | Final | Unlocked at Rank 9 | Add a fourth ATTACK to ULTIMATE combo, dealing +240% area damage | +60% area damage |
Trivia[]
- She was released alongside the 1.0 launch on September 26, 2024
- Carmilla is one of three heroes whose abilities change whether it is Day or Night
- The other two being Scarlet and The Pied Piper
Hidden Outfit | Wings of Desire |
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Stay in Winged Form for 1-2 minutes | Take the Life Tap Talent and fill up on BLOOD, then find Festering Ghouls or Lumbering Treants during the Day and encircle them while using Life Tap and SPECIAL until enough time passes
|