Scarlet, the Red Hood is one of the nine currently playable heroes in the Ravenswatch. In the daytime, Scarlet uses her elusive prowess to swiftly bring her enemies to their end, though when night falls; her curse transforms her into a deadly werewolf—brutalizing and overpowering those who dare stand in her way.
Scarlet discovered she was cursed with lycanthropy while covered in her grandmother's remains. The Little Red of legend grew up in a blink of two very big eyes. A revenge-seeking hunter by day, wielding an arsenal of knives and the occasional bomb, at night she is a brutal monster whose pounce is just as mean as her bite. Oh, what big claws she has.
Scarlet starts the game with 100 Maximum Health, it's the same for both forms.
Abilities[]
TRAIT - Lycanthrope:[]
- NIGHT: At nightfall, transform into a werewolf with new abilities
- DAY: At dawn, regain human form
- Scarlet is INVINCIBLE while transforming
- If Scarlet has the Shapeshifter Talent, she is briefly INTANGIBLE instead
Human Form[]
ATTACK - Daggers:[]
- Chain together a series of dagger slashes, each one dealing 15 damage
- Every two consecutive attacks that hit an enemy generates one COMBO POINT (up to 3 can be stored)
POWER - Swift Strike:[]
- Rush forward while INTANGIBLE, dealing 40 damage along the way
- Spends all COMBO POINTS, damage is increased by 50% for each spent
SPECIAL - Bomb:[]
- Drops a bomb that triggers a delayed explosion
- Deals 60 damage to enemies and stuns Scarlet if she is within the area of effect
DEFENSE - Cloak:[]
- Hide under the cloak to enter STEALTH and turn INTANGIBLE for 2 second(s)
- ATTACK or POWER triggered during this effect gain +100% Crit Chance
ULTIMATE 1 - Hunter's Souvenir:[]
- Shoot with the shotgun, dealing 250 damage in a wide cone
- Stores 2 charges
ULTIMATE 2 - Grandmother's Souvenir: [Unlocks at Rank 6][]
- Throw a pinch of ashes that creates a clouded area lasting 8 seconds
- During this time, all Heroes standing in the area of effect are INTANGIBLE
Wolf Form[]
ATTACK - Claws:[]
- Chain together a series of claw swipes, each one dealing 15 damage
- Every two consecutive attacks hitting an enemy generates one COMBO POINT (up to 3 can be stored)
POWER - Bite:[]
- Rush towards the closest enemy while INTANGIBLE to bite it and deal 60 damage
- Spends all COMBO POINTS, damage is increased by 50% for each point spent
SPECIAL - Leap:[]
- An INTANGIBLE jump followed by a ground strike, dealing 60 damage around the landing zone
DEFENSE - Howl:[]
- Gain 50 ARMOR, ATTACK and POWER gain 15% LIFESTEAL
- Lasts for 5.5 seconds
ULTIMATE 1 - Gusting Roar:[]
- Deal 292 damage per second in a wide cone for 3 seconds
- Scarlet can still be damaged while channeling Gusting Roar
- Gusting Roar can be cancelled early and its cooldown is proportional to the time it has been used (with a minimum of 10s)
ULTIMATE 2 - In the Belly: [Unlocks at Rank 6][]
- Eat the closest non-boss enemy, instantly killing it
- Cooldown is proportional to the eaten enemy's level
- Using In The Belly with no target puts the ability on a 10 second(s) cooldown
TALENTS[]
Name: | Upgrade type: | Unlocked at: | Effects: | Changes per rarity: |
---|---|---|---|---|
Distant Explosions | Starting | Unlocked by default | SPECIAL now targets a farther location and deals +40% damage | +10% damage |
Devourer | Starting | Unlocked by default | Quest (x20:) Each kill with Werewolf POWER earns +0.5 DMG
|
+20% chance for no cooldown |
Shadow Strikes | Starting | Unlocked at Rank 2 | Quest (x30): ATTACK or POWER triggered during Human DEFENSE earns Crit Chance +0.5% per enemy hit.
|
+5% Crit Damage |
Shapeshifter | Starting | Unlocked at Rank 5 | TRAIT becomes activatable (with a 30 second cooldown) and HEALS 20% of Maximum Health when used
|
|
Slash Flurry | Standard | Unlocked by default | After using POWER, the next ATTACK within 3 seconds delivers a flurry of 5 slashes with +20% increased damage | +10% increased damaged |
Cleave | Standard | Unlocked by default | ATTACK has a 25% chance to cleave all around and deal +120% damage | +30% damage |
Short Wick | Standard | Unlocked by default | Human: SPECIAL no longer affects Scarlet and bomb explodes as soon as it hits the ground
|
+5% faster |
Pyromania | Standard | Unlocked by default | SPECIAL applies IGNITE to hit enemies and gains +40% Crit Chance | +10% Crit Chance |
Aggressive Defense | Standard | Unlocked by default | Deal 60 damage all around when triggering DEFENSE | +25 damage + Hero Level + DMG |
Murderous Intent | Standard | Unlocked by default | DEFENSE instantly grants 2 COMBO POINTS and lasts 20% longer | +5% longer |
Energy | Standard | Unlocked by default | Maximum COMBO POINTS is increased by 2
|
+1% Crit Chance |
Evisceration | Standard | Unlocked by default | Each Combo Point spent by POWER applies 8% damage dealt in the form of BLEED | +2% damage dealt |
Armor Break | Standard | Unlocked at Rank 2 | SPECIAL applies VULNERABLE to enemies hit for 3 seconds | +1 second(s) |
True Instincts | Standard | Unlocked at Rank 3 |
|
|
Wide Attacks | Standard | Unlocked at Rank 3 | ATTACK gains +40% range and deals +20% damage | +5% damage |
Double Strike | Standard | Unlocked at Rank 4 | ATTACK triggered right after DASH triggers a double strike, dealing 400% damage and generating one COMBO POINT | +100% damage |
Pulverize | Standard | Unlocked at Rank 4 | Special hits enemies 30% farther
|
+10% damage |
Explosive Rush | Standard | Unlocked at Rank 5 | When at 3 COMBO POINTS or more, POWER triggers SPECIAL's effect upon use, dealing 40% of its normal damage amount | +10% of its normal damage |
Adrenaline | Standard | Unlocked at Rank 7 | Each time you spend COMBO POINTS, each point spent:
|
|
Fan of Spikes | Standard | Unlocked at Rank 7 | DASH can consume a COMBO POINT to send 4 spikes, with each one dealing 100% ATTACK damage to enemies it passes through | +1 spike(s) |
Savagery | Standard | Unlocked at Rank 8 | Each time Scarlet earns or spends COMBO POINTS, she gains a stack of Savagery (up to 20), each granting +1 DMG
|
|
On the Hunt | Standard | Unlocked at Rank 8 | DEFENSE applies MARKED to the nearest enemy for 4 seconds
|
+2 seconds |
Fiery Maw | Final | ULTIMATE 1 | ULTIMATE gains +30% range, deals +20% damage and applies IGNITE to enemies hit | +5% damage |
Reload | Final | Unlocked at Rank 9 | Every 16 times POWER, SPECIAL or DEFENSE is used, clear ULTIMATE cooldown | -2 times |
Bone Cracker | Final | ULTIMATE 2 |
|
|
Pack Leader | Final | Unlocked at Rank 9 |
|
Trivia[]
- Scarlet, The Red Hood is one of three heroes whose abilities change whether it is Day or Night
- The other two being The Pied Piper and Carmilla
- Scarlet's Wolf Form abilities can only be viewed in-game while transformed
- Scarlet and Melusine are the only heroes able to become INVINCIBLE
- In the Early Access, Scarlet's SPECIAL "Bomb" used to damage and stun her
- As of now, Scarlet's SPECIAL "bomb" can get stuck on wall or dream crystal if used too close, making them do no damage, can't stun enemy or scarlet at all
Hidden Outfit | Human After All |
---|---|
Win a run without ever turning into the Werewolf | Take the Shapeshifter Talent and never activate TRAIT
|