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Scarlet, the Red Hood is one of the nine currently playable heroes in the Ravenswatch. In the daytime, Scarlet uses her elusive prowess to swiftly bring her enemies to their end, though when night falls; her curse transforms her into a deadly werewolf—brutalizing and overpowering those who dare stand in her way.

Scarlet discovered she was cursed with lycanthropy while covered in her grandmother's remains. The Little Red of legend grew up in a blink of two very big eyes. A revenge-seeking hunter by day, wielding an arsenal of knives and the occasional bomb, at night she is a brutal monster whose pounce is just as mean as her bite. Oh, what big claws she has.

Scarlet starts the game with 100 Maximum Health, it's the same for both forms.

Abilities[]

Lycanthrope TRAIT - Lycanthrope:[]

  • NIGHT: At nightfall, transform into a werewolf with new abilities
  • DAY: At dawn, regain human form
    • Scarlet is INVINCIBLE while transforming
    • If Scarlet has the Shapeshifter Talent, she is briefly INTANGIBLE instead

Human Form[]

Dagger ATTACK - Daggers:[]

  • Chain together a series of dagger slashes, each one dealing 15 damage
  • Every two consecutive attacks that hit an enemy generates one COMBO POINT (up to 3 can be stored)

Swift Strike POWER - Swift Strike:[]

  • Rush forward while INTANGIBLE, dealing 40 damage along the way
  • Spends all COMBO POINTS, damage is increased by 50% for each spent

Bomb SPECIAL - Bomb:[]

  • Drops a bomb that triggers a delayed explosion
  • Deals 60 damage to enemies and stuns Scarlet if she is within the area of effect

Cloak DEFENSE - Cloak:[]

  • Hide under the cloak to enter STEALTH and turn INTANGIBLE for 2 second(s)
  • ATTACK or POWER triggered during this effect gain +100% Crit Chance

Hunter's Souvenir ULTIMATE 1 - Hunter's Souvenir:[]

  • Shoot with the shotgun, dealing 250 damage in a wide cone
  • Stores 2 charges

Grandmother’s SouvenirULTIMATE 2 - Grandmother's Souvenir: [Unlocks at Rank 6][]

  • Throw a pinch of ashes that creates a clouded area lasting 8 seconds
  • During this time, all Heroes standing in the area of effect are INTANGIBLE

Wolf Form[]

Claws ATTACK - Claws:[]

  • Chain together a series of claw swipes, each one dealing 15 damage
  • Every two consecutive attacks hitting an enemy generates one COMBO POINT (up to 3 can be stored)

Bite POWER - Bite:[]

  • Rush towards the closest enemy while INTANGIBLE to bite it and deal 60 damage
  • Spends all COMBO POINTS, damage is increased by 50% for each point spent

Leap SPECIAL - Leap:[]

  • An INTANGIBLE jump followed by a ground strike, dealing 60 damage around the landing zone

Howl DEFENSE - Howl:[]

  • Gain 50 ARMOR, ATTACK and POWER gain 15% LIFESTEAL
  • Lasts for 5.5 seconds

Gusting Roar ULTIMATE 1 - Gusting Roar:[]

  • Deal 292 damage per second in a wide cone for 3 seconds
    • Scarlet can still be damaged while channeling Gusting Roar
    • Gusting Roar can be cancelled early and its cooldown is proportional to the time it has been used (with a minimum of 10s)

In the BellyULTIMATE 2 - In the Belly: [Unlocks at Rank 6][]

  • Eat the closest non-boss enemy, instantly killing it
  • Cooldown is proportional to the eaten enemy's level
    • Using In The Belly with no target puts the ability on a 10 second(s) cooldown

TALENTS[]

Name: Upgrade type: Unlocked at: Effects: Changes per rarity:
Distant Explosions Starting Unlocked by default SPECIAL now targets a farther location and deals +40% damage +10% damage
Devourer Starting Unlocked by default Quest (x20:) Each kill with Werewolf POWER earns +0.5 DMG
  • Complete: POWER has a 40% chance to have no cooldown if it kills an enemy (for both forms)
+20% chance for no cooldown
Shadow Strikes Starting Unlocked at Rank 2 Quest (x30): ATTACK or POWER triggered during Human DEFENSE earns Crit Chance +0.5% per enemy hit.
  • Complete: +20% Crit Damage
+5% Crit Damage
Shapeshifter Starting Unlocked at Rank 5 TRAIT becomes activatable (with a 30 second cooldown) and HEALS 20% of Maximum Health when used
  • Maximum Health is reduced by 20%
  • reduce cooldown by 4 seconds
Slash Flurry Standard Unlocked by default After using POWER, the next ATTACK within 3 seconds delivers a flurry of 5 slashes with +20% increased damage +10% increased damaged
Cleave Standard Unlocked by default ATTACK has a 25% chance to cleave all around and deal +120% damage +30% damage
Short Wick Standard Unlocked by default Human: SPECIAL no longer affects Scarlet and bomb explodes as soon as it hits the ground
  • SPECIAL recharges 20% faster in both forms
+5% faster
Pyromania Standard Unlocked by default SPECIAL applies IGNITE to hit enemies and gains +40% Crit Chance +10% Crit Chance
Aggressive Defense Standard Unlocked by default Deal 60 damage all around when triggering DEFENSE +25 damage + Hero Level + DMG
Murderous Intent Standard Unlocked by default DEFENSE instantly grants 2 COMBO POINTS and lasts 20% longer +5% longer
Energy Standard Unlocked by default Maximum COMBO POINTS is increased by 2
  • POWER has +4% Crit Chance per COMBO POINT stored
+1% Crit Chance
Evisceration Standard Unlocked by default Each Combo Point spent by POWER applies 8% damage dealt in the form of BLEED +2% damage dealt
Armor Break Standard Unlocked at Rank 2 SPECIAL applies VULNERABLE to enemies hit for 3 seconds +1 second(s)
True Instincts Standard Unlocked at Rank 3
  • In Human Form, gain +10% Move Speed
  • In Werewolf Form, gain +20% Maximum Health
  • +2% Move Speed
  • +5% Maximum Health
Wide Attacks Standard Unlocked at Rank 3 ATTACK gains +40% range and deals +20% damage +5% damage
Double Strike Standard Unlocked at Rank 4 ATTACK triggered right after DASH triggers a double strike, dealing 400% damage and generating one COMBO POINT +100% damage
Pulverize Standard Unlocked at Rank 4 Special hits enemies 30% farther
  • Special consumes one COMBO POINT and deals +40% damage
+10% damage
Explosive Rush Standard Unlocked at Rank 5 When at 3 COMBO POINTS or more, POWER triggers SPECIAL's effect upon use, dealing 40% of its normal damage amount +10% of its normal damage
Adrenaline Standard Unlocked at Rank 7 Each time you spend COMBO POINTS, each point spent:
  • Human: restores 2.0 Health
  • Werewolf: increases ATTACK SPEED by 4% for 6 seconds
  • +0.8 Health + Hero Level
  • +1% ATTACK SPEED
Fan of Spikes Standard Unlocked at Rank 7 DASH can consume a COMBO POINT to send 4 spikes, with each one dealing 100% ATTACK damage to enemies it passes through +1 spike(s)
Savagery Standard Unlocked at Rank 8 Each time Scarlet earns or spends COMBO POINTS, she gains a stack of Savagery (up to 20), each granting +1 DMG
  • Savagery stacks disappear after 5 seconds if no new stacks are gained
  • +5 Maximum stacks of Savagery
  • +0.2 DMG
On the Hunt Standard Unlocked at Rank 8 DEFENSE applies MARKED to the nearest enemy for 4 seconds
  • MARKED targets take +25% damage and spread this status to another nearby enemy when they die
+2 seconds
Fiery Maw Final ULTIMATE 1 ULTIMATE gains +30% range, deals +20% damage and applies IGNITE to enemies hit +5% damage
Reload Final Unlocked at Rank 9 Every 16 times POWER, SPECIAL or DEFENSE is used, clear ULTIMATE cooldown -2 times
Bone Cracker Final ULTIMATE 2
  • Human: Ash cloud deals 20 damage per second to enemies inside
  • Werewolf: Devouring an enemy causes it to explode, dealing 40 to 120 area damage (depending on its size)
Pack Leader Final Unlocked at Rank 9
  • Human: Ash cloud restores 3 hit points per second to all Heroes within
  • Werewolf: Eating an enemy applies a 12 to 15 SHIELD to all heroes around (depending on its size)

Trivia[]

  • Scarlet, The Red Hood is one of three heroes whose abilities change whether it is Day or Night
  • Scarlet's Wolf Form abilities can only be viewed in-game while transformed
  • Scarlet and Melusine are the only heroes able to become INVINCIBLE
  • In the Early Access, Scarlet's SPECIAL "Bomb" used to damage and stun her
  • As of now, Scarlet's SPECIAL "bomb" can get stuck on wall or dream crystal if used too close, making them do no damage, can't stun enemy or scarlet at all
Hidden Outfit Human After All
Win a run without ever turning into the Werewolf Take the Shapeshifter Talent and never activate TRAIT
  • Can be completed on any difficulty WITHOUT modifiers
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